Devlog #02
Gatekeeper » Devlog
Português
Incluido animação de "Jogador recebeu dano" e "Jogador morreu", animação de morte funciona como o esperado, mas a animação de "recebeu dano" vai precisar de revisão...
O jogador após receber dano fica invencível por 1 segundo e agora o sprite renderer pisca nesse período de tempo.
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English
Included "Player added damage" and "Player died" animation, death animation works as expected, but "added damage" animation will need revision ...
The player after taking damage is invincible for 1 second and now the sprite processor flashes in that time.
Files
Gatekeeper 0.5.zip 25 MB
Nov 12, 2020
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Gatekeeper
Boss Battles in a platformer style of combat.
Status | Canceled |
Author | Shinkiro |
Genre | Platformer |
Tags | 2D, Boss battle, Difficult |
More posts
- PostmortemNov 17, 2021
- Devlog #06Dec 10, 2020
- Devlog #05Dec 04, 2020
- Devlog #04Nov 21, 2020
- Devlog #03Nov 18, 2020
- Devlog #01Nov 09, 2020
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